At one of the clients I’m assigned to at the moment, we’re moving our development environment to Solaris 10 on Sun x4100 servers. We have two physical machines, one for our CruiseControl environments, and one for all our testing. To make good use of the resources we have (Dual Core CPU’s, lots of RAM) I’ve been carving them into zones. I’ve tinkered with zones in Solaris 10 ever since the first beta build that featured them, but it was always for little things and never anything serious. Consequently I thought they were quick and painless. Note the use of the word “thought”. Don’t get me wrong, they are the (almost) perfect solution for what we need, it’s just that if you’re planning on doing anything serious with them, here’s a list of gotchas you need to take in to consideration.
Archive for June, 2006
6 June 2006 Leave a comment